Lighting in 3D makes your scenes pop. Use the buttons below to switch between different light setups and see how they affect the sphere.
AmbientLight
lights everything evenly but lacks shadows.DirectionalLight
casts parallel light rays, great for sun/moon effects.PointLight
shines in all directions from one point, like a light bulb.MeshStandardMaterial
or MeshPhysicalMaterial
to react well to lighting.