What is the HTML Canvas?
The HTML <canvas>
element is used to draw graphics via JavaScript. It can be used for rendering graphs, charts, animations, and even games!
1. Drawing on the Canvas
The <canvas>
element is essentially a drawing area. You can draw on it using JavaScript by accessing the canvas context (typically 2D). Here's an example:
2. Handling User Interaction
You can handle user input on the canvas, such as mouse clicks and movements. Here's an example of how to capture mouse clicks on the canvas:
3. Animations on the Canvas
Animations on the canvas can be achieved using JavaScript's requestAnimationFrame()
method. Here's a simple animation: